Augmented Climbing Wall combines projected graphics and proprietary body tracking to create interactive games and training applications. The games and applications make the training fun, motivate kids to move and give feedback to help you become a better climber. Augmented reality climbing is suitable for any skill level and age.
Interactive graphics and games maximize the capacity of any wall. Even small walls can have hundreds of distinct routes and games that create new fun challenges for climbers. The highly visual wall is also entertaining to spectators and can be used for displaying logos and ads.
Augmented Problems is our version of ‘traditional’ indoor climbing. The application allows for an unlimited amount of routes on the same wall. Climbers can create their own routes suitable for their skill level and body type/length by using the touch screen. Routes can be saved and shared to other climbers.
The application also includes a video feedback system packed with features for climbers and trainers alike. Videos can be shown either on the touchscreen or life-size on the wall. They can be overlaid, synced, zoomed and scrubbed for accurate comparison of climbing technique.
Whack-a-Bat provides thrilling experiences for both new and experienced climbers and also entertains the audience.
As the game gets faster and more difficult the audience gets engaged and starts yelling instructions. While primarily a one-player game, we’ve seen that kids often love playing it together with friends.
Combining the best of pinball, air hockey and climbing, Climball is the coolest (and only) two-player ballgame you can play by climbing.
Climball has two basic modes: competitive and collaborative. In competitive mode players score points by getting the ball past their opponent to the opposite wall. In collaborative mode they try to keep the ball in the middle of the wall for as long as possible.
West Wood Club Aston Quay, Ireland
“I think Augmented Climbing Wall is great and so user friendly! We get a lot of usage for it and our members love it.” – Michael Bollard, Club Manager
Jump Ninja, Manchester, UK
Our customers response to the wall has been incredibly positive. I hadn’t expected it to be as popular as it is. The children love it but it is also attracting serious climbers to our center. We are seeing more groups, such as local climbing clubs, coming and spending several hours training on the wall. So, it is attracting groups and individual climbers that wouldn’t necessarily have considered coming to the trampoline park. It is really easy for children to use. All of the games are on a monitor for them to select” – Hailey Edwards is the General Manager